VicScreen is Victoria’s creative and economic screen development agency.
We’re behind the scenes, supporting screen businesses, infrastructure, festivals and events. Helping develop the skilled practitioners, professional crew and talented creatives that elevate Victoria as a global screen destination.
The must-watch shows. The biggest releases. The next big names. The hottest games. From silver screen to live stream, and across the screen ecosystem – you’ll find us where the action is.
We asked game developers Sasha Mutch and Joel Davison from Wali Studios to document their experiences at the Game Developers Conference (GDC), a five-day industry leading conference for game developers. Delve into their diary entries as they break down their week at GDC which includes their favourite sessions, places to eat and key takeaways.
Indie game developer Matthew Jackson of Toot Games presented My Arms Are Longer Now at Day of the Devs, as part of this year’s GDC. We asked Matthew to share his experience of showcasing his debut game as one of the game industry’s biggest events.
As a teenager, Samantha Davies dreamed of working on Hollywood film sets. Today she is working in the sound department on some of the most exciting film projects with some of the biggest names in the industry, and right here in her own backyard of Melbourne.